This episode doesn’t mess around. Instantly, the title card
come up over a sandy looking patch of rocks, and a
dangerous style of music plays, as if something dreadful
is about to happen. In one more ‘ba-ba-baaaah’ we spot
a small boy lying on a ledge some way down the cliff
face. The boy starts to sit up, thinks out loud, “Where am
I…?” – which reveals he has an Australian accent. He
realises he has fallen and hurt his leg. At least, that’s how
it appears right now. He reaches out for a bag which has
fallen close to him, albeit worryingly near the cusp of the
crumbling ledge. After a tense moment, he grabs it –
“Made it!” – and pulls out a radio. He instantly calls for
International Rescue. Hooray!
Up in Thunderbird Five, John picks up the kid’s call for
help. The boy says he’s on a ledge which is starting to
collapse, and that he’s lost and scared. “Please don’t let
me die…send help!” he begs. John tries to ask him for
more information, but he has no luck getting through to
the kid.
When he hangs up on John, the boy says, in a much less
worried voice and to no one in particular, “Gee, I hope
they picked up my message.”
It’s a breezy day on Tracy Island and the palm trees are aswaying
as John reports the boy’s distress call. Jeff asks
Scott, perched on the desk, what he thinks. Scott wishes
they knew the boy’s exact location, which allows John to
be a smartass, saying, “Fortunately he stayed on the air
long enough to get a fix on him.” Within about a mile of
the call location, in fact. Jeff reckons that’s “close enough,”
and sends Scott off to help. Scott seems rather chipper,
calling out, “Australia, here I come!” as he whizzes around
in the entrance to Thunderbird One.
As Scott leaves, John is concerned that the boy could
“panic and fall,” and Jeff instructs him to listen out in
case the kid calls back, so they can trace the call more
precisely. Now Thunderbird One blasts off to Australia.
The kid is still on the ledge and worries that now it’s
almost dark and he “should have been found by now.”
His calls for help echo across the desolate Australian
landscape, bouncing off impassive crags and sunbleached
rock. Nice set design here, too. We see Thunderbird One
zooming across the sky to his rescue, and Scott reports
he’s three minutes from the area. Jeff tells him to try to
locate the boy on the scanner. As Scott comes in low, he
opens the hatch window in his cockpit. There’s some
slightly creepy music playing as he scans the area on his
video screen. Before very long, the kid sees him! Scott
gets a CRASH ZOOM and exclaims, “I’ve spotted him!” He
also sounds a little nonplussed as he adds that the boy is
“on his feet…he’s waving at me.”
The kid, on the dodgy ledge, is suitably impressed by
Thunderbird One’s appearance, and Scott informs Jeff that
he won’t need any help finishing the rescue. It’s almost
sunset over the desert. A rope drops to rescue the little
boy from the ledge, and before you can even say, ‘Isn’t
that rather low-tech for our IR boys? Wouldn’t they have
jet-packs or something?’ the main twist in the plot is
revealed. The kid who called out IR reaches the top of the
cliff and tells his rescuer, “You arrived just in time…you
saved my life.” Is it Scott who’s rescued him? Not unless
he’s shrunk, gone blond and de-aged about twenty years.
The little boy who made the call has actually been rescued
by an even littler boy, dressed in a homemade IR uniform,
who tells him, “That’s all right, sonny.” Clearly he’s paid
attention to the plot of the series in most weeks – the
littler boy also pushes away the first boy’s eager offer of
a reward of a “couple of million or so?” and only asks that
his rescuees “don’t try and follow me when I leave here.”
Out of the mouths of babes, etc, eh, Scott? Scott has of
course been watching this whole game whilst lurking in
some bushes nearby, and after the little kid adds, “Please,
no photographs,” our field commander steps out in full
view of the kids. His response, “Now I’ve seen everything,”
indicates he’s a little charmed by the whole thing, but
also aggravated. “So you never did need rescuing? I think
somebody had better do some explaining.” Uh oh. Time
to talk to your dad, kids.
The only thing I’ve never quite understood about the
previous scene is why the first kid didn’t really seem to
acknowledge that he’d just seen a Thunderbird machine,
with a guy inside it, looking down on him, just before he
was ‘rescued.’ Only a few options there, really. Either
he just didn’t know what it was, and ignored it, or he
really can’t tell the difference between fantasy and
reality! Yes, yes, I know, who are we to talk…anyway,
back to Scott being serious.
The two would-be International Rescue members sit
either side of their dad, Mr Williams, who is apologising
profusely to Scott while he explains the situation behind
the fake call. Mr Williams takes the blame and Scott gently
points out that “blame” isn’t the point, and that someone
who really needed help “could have lost their life” while
he came here on a rescue that wasn’t necessary. Williams
agrees that he isn’t trying to “make excuses” but asks
Scott to look at it from the boys’ perspective. Depending
on what canon story you subscribe to, it’s clear that Scott
(and Jeff) would identify with this backstory – particularly
the part where Tony and Bob’s mother died and Williams
had to be a “mother and a father” for them. Williams
adds that life is pretty “dreary” out in the back end of an
Australian nowhere for such “lively” boys, so he “tried to
make it up to them” by building the walkie-talkies so they
could “amuse themselves.” Naturally their favourite game
to play at is “International Rescue.”
The littlest boy, Tony, eagerly tells Scott that they play
International Rescue “all the time” and their dad
practically makes Scott blush by saying that he and the
other members of IR are “their heroes” and “the greatest
in their book.” Awww. A little rattled by such open
admiration, Scott tries to remind them that although he
understands the situation, the game could have “had very
serious results.” The boys say they “really are sorry” and
want to know what Scott intends to do with them! Scott
muses that “there are several things I should do…” but
explains that he’s decided to take them on “a little trip” to
International Rescue’s secret base - once he’s checked with
their dad anyway. Scott seems to think this will show them
just “how much trouble a false alarm causes”. Not sure
how it shows them that, it actually seems more like a
reward for falsely calling IR to the scene, doesn’t it? But
anyway, just like the audience, the kids can’t believe this
is happening and beg their dad to let them go with Scott.
Cheerful music plays and the kids cheer, “We’re really
gonna ride in Thunderbird One!”
Scott must have stayed at the Williams place overnight,
because it’s bright daylight as Scott blasts off with the
two boys in the cockpit. Their dad waves them off holding
a steaming cup of coffee. The kids are in their Sunday
best, tucked away in a pair of seats under Scott’s chair.
Have to wonder how they cope as One shifts from
horizontal to vertical? Anyway, they’re on their way for a
very special tour of Tracy Island.
Jeff has organised an impromptu dress parade in the
lounge. He’s got Gordon, Alan and Virgil lined up in their
uniforms, looking a bit like half a rainbow, while he
sternly instructs them to give the kids a “real warm
welcome.” They all respond, “Yes, Father,” although I
keep expecting one of them to roll their eyes. Now Brains
lets them know that Scott is two minutes away.
Scott tells Tony and Bob they’re almost there and asks if
they “know the drill?” the two kids are wearing eye masks
and Scott repeats that IR is “top secret” and must stay
that way as “too many of the wrong guys would like to
get their hands on our secrets.” And your equipment,
Scott, don’t forget that. The boys tell him they’re ready
and that he can “take her down now.” This makes Scott
chuckle as he brings One in to land.
They’re fully prepared for the two boys to arrive. Tin-Tin
marvels at the huge spread of food that Grandma has laid
on for them, the table is groaning under sugary
deliciousness and Tin-Tin thinks there is “enough food to
feed an army.” Grandma, having clearly had some
experience feeding hungry young boys, concedes it’d be
too much for an army, but she’s not so sure it can satisfy
“two growing youngsters,” and laments that she gets little
opportunity to practice her cooking skills on a “secret
base.” Grandma wonders where the boys are now, and
Tin-Tin sounds highly amused as she says “Uncle Alan” is
giving them the “grand tour” in the monorail.
‘Uncle Alan’ is about to get his ego heavily pricked as he
shows off to the two kids. The monorail takes him, Tony
and Bob around the launch bays, starting with Thunderbird
Two’s Pod vehicles, most of which we recognise from their
previous adventures. Alan rather sniffily calls these their
“minor craft” and promises something “much more
impressive” in a moment. He’s not wrong – they go
through a tunnel and come out onto a long beauty pass
past the gigantic form of Thunderbird Three. We get some
appropriately grand music as they glide around the big
red rocket, because it really is a beautiful and HUGE
machine. Tony, the littlest kid, is in considerable awe. He
is also sure that “Scott’s the only one allowed to pilot that
one!” Scott has clearly made a big impression on the kids
here. Aww. We see that the ‘Intertalk’ radio is on, its light
flashing, as Alan puts them straight, saying that actually
he is in charge of the spaceship. They don’t seem to
believe he’s allowed to pilot it “all by himself” and Alan
admits that he does take Scott with him “as a rule” but
“just to keep me on course.” Uh huh. This prompts some
rather dry snarking from Scott, who was probably listening
in the whole time (and, I’d imagine, with Virgil, as Alan
earlier dismissed the Pod vehicles as “minor craft”). Scott
says, “Sir…if you’ll pardon the intrusion, sir, would you
tell the boys their lunch is ready? Sir.” Grin. The kids get it.
One decimated lunch table later, Grandma declares to
Tin-Tin, “We only just had enough!” Jeff is sitting next to
Tony and Bob at the big coffee table, while the Tracy
brothers are sitting opposite them on the sofa, apparently
just watching the kids eat (although I think Virg has
probably managed to snaffle a tray of something!) The
kids declare it’s the best meal they ever had, and Brains
asks if they enjoyed the tour. Bob says it was “super” and
wishes he lived there. Tony says that they now totally
understand why they mustn’t call out International Rescue
“without a good reason,” and Jeff figures that this makes
the (massive security) risk “worthwhile.” And remember,
all you kids at home, don’t you crank-call the fire brigade,
police or an ambulance either! Jeff reminds them how
“privileged” they were to come to this top secret base,
and adds that this was why they had to wear the
blindfolds, so they wouldn’t know what part of the world
they were in. Hopefully they haven’t looked out of a
window, then? That would rule out the Arctic and
anywhere near a mountain, wouldn’t it?
Now Jeff reckons it’s time they were returning home,
and he hands this job to Virgil. Before they go, he tells
Tony and Bob it’s been good having them, and the kid say
thanks and everyone waves and says goodbye. Awww.
Scott says he’ll show them to the passenger lift chute for
Thunderbird Two (where IS it?) and we get a brief TB2
launch sequence, where Virgil tells his two re-blindfolded
charges “Here we go, boys!” before he blasts off on the
home trip.
Back in the Tracy lounge, Scott thanks Jeff for letting him
bring the boys to the Island. Jeff is pleased they had time
to do it, because when they don’t “it’ll be a sad day.” I
think that means that way too much of their work is
automated. There’s a slow crash zoom in on Jeff as he also
proceeds to do his trademark jinxing of the events to
follow, telling Scott “Besides, a thing like that’s not gonna
cause any harm…” D’oh! They cut away before Scott slaps
his own forehead.
As Thunderbird Two thunders into the sky, the rushing of
its machinery is neatly cut into the rushing of newspapers
printing. This printing press footage seems to be a
recurring theme with Australian based episodes (well,
“The Mighty Atom,” anyway) and the next shot is a close
up on the World News headlines. It reports on Tony and
Bob’s fake rescue incident with the headline
‘INTERNATIONAL RESCUE ANSWERS FALSE ALARM’ —
confusingly, the date on the newspaper claims it’s 31
December 1964. Which is a debate for some other time,
because I’m too busy trying to figure out how the press
found out. There are some other headlines here which
are also intriguing, the best of which being “Navy stops
pirates” – have to wonder about Stingray there! It turns
out that Tony and Bob are the ones reading about
themselves in the news, and are excited to see a picture
of their house on the front page. Who the hell is editing
this paper? No pics of the kids? Anyway, they can’t wait to
show their dad the issue, as he’s been locked in his office
all day and hasn’t seen it yet. Also a plot point for later – if
this house is so far out in the middle of nowhere, who the
heck delivers the paper? My money’s on trained postal
wallabies. Anyway, Williams finishes up his work for the
day and is a little alarmed by the contents of the
newspaper when the boys show the story to him. He
worries that now the press have got hold of it, “people
might start to suspect things…” Who could he be worrying
about?
A certain master criminal with a penchant for epaulettes,
gold lamé outfits and an eye for a good story, that’s who.
The evil Hood gloats in his sinister temple hideout,
looking at the same front page story – come to think of it,
who the heck delivers his newspaper every day? – cackling
at the idea that the Williams home is a described as a
“weather station,” as he clearly understands it’s a more
important building than that. Hoody reckons that the
Williams house could be just what he “was looking for”
and he is very tickled by the irony of International Rescue
leading him to it. He snarks that he should share profits
from these secrets with the Rescue team and this tickles
him so much his eyes glow bright yellow. Eeep.
In outer space, a satellite pirouettes past the moon and
the information is fed towards a building we last saw in
“The Imposters.” A uniformed man in a room filled with a
huge map and lots of flashing lights calls out that the
Dunsley Tracker satellite is “now on standby,” and another
man floats across the map on some sort of hover chair,
which massively reminds me of the boss in Team America.
It seems that these pictures of the orbit are being
transmitted to Williams’ ‘weather station.’
Back in the Williams homestead, much cuter music plays
as we learn that the kids really can’t spell. They’ve
renamed their room ‘Internashnul Rescue’ HQ and they’re
busy roleplaying again, and this time they have a lot more
authentic detail to add! From a desk clearly based on the
Tracy’s lounge setup, Bob tells Tony that it’s Tony’s turn to
be rescued and wants to know where he’ll be going. Tony
reckons “the old mine.” Oh no! Bob gruffly decides that
this is a job for Thunderbird Two (aka their little go-kart
painted up as Two!) and sends him off. They will meet
again in thirty minutes.
Williams is looking at a machine spitting out the moon
photos we saw earlier. He’s interrupted when Bob calls
him over a radio link to ask if he’s in the “dark room.”
Williams opens a video link and tells his son he’s very
busy, and won’t be out for a “couple hours.” Bob is fine
with this, but just wanted to tell him that he and Tony are
going out to play. Williams correctly guesses that the game
is “International Rescue,” and sternly reminds him what
Mr Tracy said about using the radios for false calls. Bob is
a little disgusted at the suggestion they’d do that, “We’re
not kids, you know.” Fair enough. Williams gets back to
work and Bob begins his ‘rescue.’
Someone sinister is watching the Williams house through
a big pair of binoculars. It’s the Hood, of course, and he
wants to be “sure where everyone is” before he makes
any move on the secrets of the building. He spots Tony
leaving and finds it “interesting” as he realises the little
boy is heading straight for “Charity Springs Tin Mine,”
according to the map. The Hood reckons that the mine
will “keep the two boys out of the way.” Gulp.
Tony is soon at the mine entrance, which is already pretty
lethal looking, given all the ‘Danger’ and ‘Land
Subsidence’ warning notices plastered on every surface.
Tony thinks there should be a “good place” to get rescued
from “somewhere” (try standing still for five minutes)
and while he searches, we see the ground is already
giving way in places. The Hood is closing in as he drives
his Jeep, and he’s in disguise, so you know he’s definitely
up to no good at all! Once he meets Tony at the mine, he
tells the boy he’s been sent to “survey” the mine and
hams up his evilness to an extent that only a very stupid
kid wouldn’t be suspicious. Hmm. The Hood claims to
recognise Tony from his “picture in the paper” (love how
he spits out that in a ‘friendly’ way) and he quizzes Tony
about his brother. Tony innocently tells the Hood that he’s
looking for a “good place to be rescued from,” and the
Hood points him to the mine entrance. Don’t talk to
strangers, kids!
Bob is on his way and clearly a Virgil fan as he speeds
along in his Thunderbird Two-coloured go-kart. He narrates
his adventure, saying, “Don’t worry, Tony, International
Rescue are on their way.” He soon arrives at the mine and
rapidly clocks the falling rubble and danger signs. He calls
out for his brother, “I don’t think we should play around
here.” The Hood surprises him and a more suspicious Bob
demands to know who he is. The Hood again claims to be
a surveyor and tells him that although he told Tony they
could play here, he thinks it’s too dangerous. He
recommends that Bob should “collect” Tony and go home,
and asks if their father is at home right now. Bob is still
highly suspicious, and the Hood bluffs that he may have
to “go and see him” and, VERY suspiciously, asks, “He is
alone, isn’t he?”
For some reason, this response makes Bob spill a bundle
of information about how their dad won’t have visitors in
the house (excepting would-be rescuers from
International Rescue, I suppose) and that he’s usually in
the “dark room,” which piques Hoody’s interest. He asks
what’s in this room. Bob doesn’t know, but asks if his
little brother went into the mine. This is confirmed and
Bob runs off, creeped out as the Hood demands to know
“where exactly is this ‘dark room’?” With Bob gone, the
Hood grumpily supposes he can find the mysterious room
on his own, and elects to deal with “those foolish boys”
before he leaves. Dramatic pause! Those kids are in a lot
of trouble.
Bob goes deeper into the dodgy mine. Rubble crumbles
from the ceiling as he calls for his brother, telling him that
“the game’s off!” and at this, Tony sticks out his head from
behind a big piece of wood and calls he’s “down here”.
The Hood then fires a grenade into the mine! Holy crap!
The mine goes BOOM and the force of it violently blasts
Tony and Bob off their feet and down a deep shaft. The
Hood speeds away from the devastation. Will the kids be
all right?
Back on Tracy Island, Gordon, Tin-Tin and Virgil are
relaxing beside the pool. Gordon strums a guitar and
sighs, “Ah, oh, this is the life!” and Tin-Tin teases that
he shouldn’t get “too comfortable”. Virgil gets what she
means, saying that whenever they get the chance to put
their “feet up” they get an emergency call. For those
interested, Virgil is reading an actual jazz magazine here,
of the wholesome variety. Gordon jokes that if they do
get a call then they can always pass it on to Tony and
Bob, which prompts giggles from the other two, but is
also rather sad considering they don’t realize the two
kids could be under eighty tons of rubble even as they
speak!
Unaware of the danger his children are in, Williams is
talking to his bosses about the latest photographs
showing the “installations” they’ve been searching for.
Wow, there’s secret spy stuff going on and Lady
Penelope is nowhere to be seen – I love this episode!
The lieutenant at the spy base tells Williams they will
arrange a “collection” of the secret material for the next
day. Williams is pleased by this, as if it’s successful he’ll
be returned to his old job and won’t just see his kids in
the school holidays. Aww. He’s only a part time spy
techie, then. Hope the money’s worth it. As Williams
signs off, he hears the door open in the laboratory
outside through his radio link. Of course, it’s the Hood!
As the Hood examines the cluttered lab space, there’s a
slow, deliberate shot of some cutting equipment on the
ground beside him. Just then Williams calls him on the
video screen, and the surprised Hood spins round to
meet Williams face to face. Williams demands to know
what the Hood thinks he’s up to – the Hood then removes
his mask. This is never a good thing. I do have to question
why the Hood bothers with a mask at all, especially as
he’s potentially being filmed. Maybe he needed to clear
the way for some extra oomph in his evil powers, as his
eyes glow and he starts to hypnotise poor Williams
through the video image. The Hood orders the trapped
spy to “open the door!” and his glowing eyes start to fill
up the video image. Williams repeats to himself as a
kind of mental defence, “turn off the screen” and there’s
a brief battle of wills before Williams barely succeeds
in shutting off the video link. The effort of resisting the
Hood’s instructions has taken its toll, however, and
Williams passes out entirely.
Back in the blown up mine, Tony and Bob appear to have
survived the awful destruction in one piece. Less
fortunately, their legs are now trapped underneath a solid
wooden beam, and neither can get free. Bob sees Tony
pull out one of the radios and reminds him about what
“Mr Tracy” said about never using them again. Little Tony
sensibly points out that this “is an emergency” and
immediately radios International Rescue.
John picks up Tony’s frantic call for help and quickly
recognises their voices. Tony gabbles about the man they
met trapping them in the mine with a bomb. John is
politely sceptical, “We told you not to involve us in your
games…” he starts to say, but Tony promises, “This time
it’s true!” and asks Bob to back him up. John doesn’t appear
to hear the rocks crashing down around the boys and still
refuses to help. Maybe Skippy the Kangaroo will be more
use to those poor kids?
Tracy Island soon gets a call from John who reports the
boys’ ‘fake’ call, admitting that the kids almost had him
convinced. When he hangs up, Virgil claims to find the
story completely unbelievable and is amazed that “John
turns round and says he was almost ready to believe
them!” I feel there’s some point scoring going on
between the brothers in this episode. Yes, I’m probably
reading too much into it. Anyway, a bit mean there, Virg.
At least Jeff defends John’s outlook here, bringing up
that he recalls when “they were youngsters” and tells
them that when kids play games they really do believe
in them.
Scott sounds like he’s about to defend how he and his
brothers were “a couple of good kids” but it’s quickly
clear he’s talking about Tony and Bob, and that he’s a
little hurt that they would break their promise not to
call IR again after everything he did for them. Aww. Jeff
tells him not to take it to heart, that “boys will be boys,”
and he suggests they go “get something to eat.” Perhaps
Grandma hasn’t been able to stop cooking in bulk since
Tony and Bob left the island?
Back at the ‘weather station,’ Mr Williams is still lying
unconscious after his collapse, and his sons are starting to
despair at their situation in the mine. Tony asks Bob why
John didn’t believe them, and Bob reckons that “nobody”
will find them and that they will “never” get out. Things
look bleak all round as more rocks fall inside the mine.
Back at spy satellite HQ, a character puppet who played
the volatile Col Lambert in The Imposters has returned
reincarnated (with what sounds like Col Tim Casey’s
voice!) and is congratulating the lieutenant who spoke to
Williams on the “great news” from Australia. Col Jameson
doesn’t like how long it will take to collect the
photographs, but the lieutenant assures him they will be
as safe as “Fort Knox” and that the tracking station is so far
out in the Australian bush that he thinks tomorrow is “the
earliest we can get there.” So who does deliver the
Williams’ post and newspapers? Anyway, this doesn’t
bode well for Williams’ current situation.
On cue, a light starts flashing from the tracking station.
HQ is not expecting a call from Williams, who has now
woken up and frantically asks for help. He tells them that
“someone’s trying to get in here” and that he’s worried
sick about his boys. The colonel demands to know what’s
happened and orders the lieutenant to find out how fast
they can get “some men” to Williams’ position. Williams
explains the major problem with defending himself from
the intruder, explaining that he “started to hypnotise me,”
and that he doubts he can face him with a gun because of
“those eyes.” Williams can hear the Hood outside now!
As expected, the arch criminal is employing the cutting
tools outside to burn his way in. No one in the Williams
family is safe, and just to reinforce that, there’s another
shot of Tony and Bob trying to dodge the falling rubble
and big pieces of timber in the mine. Things do not look
too hopeful.
Up in Thunderbird Five, John lets Jeff know that Tony and
Bob “must have gone home for tea,” as they’ve stopped
calling for help, and Jeff is satisfied that his “taking no
notice” plan has worked.
At the tracking station, Williams is starting to panic as the
Hood begins to burn through the door. The colonel is
appalled that it will take a minimum of three hours to
reach Williams, and two hours for anyone from the
nearest town to get there – and using anyone from the
town would blow “all our security.” The colonel lets
Williams know that they can’t get him help for “several
hours” and Williams points out, “he’s practically through!”
The colonel orders him to hold on for as long as he can
and to only burn or destroy the photos when he’s
“absolutely certain” that the Hood is through, because
the pictures are “vital.” They’re the goodies, remember,
and who knows where the Hood will sell them. Whatever
they are. Williams finally suggests calling International
Rescue for help, as they “made it here in thirty-five
minutes,” and he figures that, even if that is too late, it’s
still “better than nothing.” The colonel agrees and says
he’ll try to get permission for the idea.
While he does this we see Tony and Bob aren’t getting
any safer, and after we do a long steady glide into the
crumbling tunnel, Bob cries out, “It’s gonna collapse!
On top of us!”
As the danger reaches a peak, Col Jameson contacts John
in Thunderbird Five, and then we immediately see Jeff
putting it all together. “Of course” he realises that Tony
and Bob “must really be in the mine,” and this prompts
a two-hander from Scott and Virgil. Scott agrees that
“Someone wanted to get them out of the way….” And
Virgil finishes, “While he…gets the secret photographs.”
Jeff agrees that they must act, as even though they are
not a “political organisation,” the two little boys are in
danger and the call cannot be ignored. So, yes, IR’s ‘not
getting involved’ political policy is upheld about as much
as Captain Kirk’s Prime Directive. Jeff sends Scott to “look
after Williams” and appoints Alan and Virgil to get the
boys out of the mine. Without more than blast-offs, the
two Thunderbird machines are on their way!
Fitting his character perfectly, Gordon is talking to Tony
and Bob from Jeff’s desk, telling them to hold on while
the others are on their way. The kids promise to “be
brave.” Sniff.
At the satellite HQ, Col Jameson hears that IR should be
with Williams very soon. The lieutenant wonders if the
intruder knows anything about the “photographs from
Alpha Two Zero” (now there’s a good story title!) and
the colonel doesn’t know what to make of it. He reckons
they are not dealing with an “ordinary thief.” The
lieutenant is suspicious of the young boys also being
trapped in a mine, leaving the colonel certain that the
Hood wanted the photographs, “and it looks like he’ll
stop at nothing.”
At the tracking station, time is fast running out. The Hood
is just about through the door, and as Williams frantically
tries, and utterly fails to use a lighter to destroy the
photographs, the master criminal kicks in the door and
bellows, “Williams!” Just a few moments of his evil
hypnotic stare is enough to completely knock Williams
out, and just as the poor guy hits the floor, Thunderbird
One lands beside the house.
Don’t get your hopes up for a cool face to face
confrontation between the Hood and Scott here, or a
chase involving Thunderbird One. Still, not a bad chase is
about to start as Scott spots the Hood leaving the house –
with a shot of Williams out cold on the floor. Scott quickly
gets onto his hoverbike and gives chase to the Hood, who’s
trying to escape in the jeep.
While Scott closes in on the big bad, Thunderbird Two is
landing at the mine. Virgil tells Alan to get base chatting
to the boys so that they can “home in on their walkietalkie.”
I do like how Virg says ‘walkie-talkie.’ He brings
Thunderbird Two down as Gordon tells the trapped boys
that Virgil and Alan have arrived and will have them out
soon. Bob warns them to hurry as “there’s not much
time,” and the roof continues to cave in and fall. On their
hoverbikes, Virgil and Alan pull up in front of a huge
“Danger Unsafe Shaft” sign, which is funny however you
look at it. Stop giggling at the back! Virgil and Alan have
a plan, and Alan reckons that the shaft (steady!) entrance
they’re next to “is as good as any.” Virgil agrees, and
tells him to call Tony and Bob as he readies the
equipment. Alan tells the kids that he and Virgil are close
and Bob tells him that they’re OK, but to hurry, and Tony
adds that “the roof’s gonna cave in!”
Virgil staples a metal line into what is hopefully a sturdy
wooden beam above the ‘unsafe shaft’ and Alan
volunteers to head down first. They both dangle from
harnesses that get them both to the bottom of the mine
shaft. I’d like to point out, as they land amongst falling
rubble and masonry, that neither of them is wearing a
hard hat despite huge bits of rock hurtling at them from
all sides. Once they’re at the bottom, Alan calls the boys
again and tells them to use the walkie-talkie. Tony warns
them that it’s dangerous and they’d “better not come
after us!” The Tracys ignore this, and Virgil seems to
triangulate the walkie-talkie signal, directing Alan along
the tunnel. Everything looks creepy and lethal down
here. As they’re walking, Virgil’s spider-sense kicks in
and he stops Alan from walking as more of the roof
tumbles in front of them. Then Virg says, “Let’s try it
now.” Oh, so that’s why they don’t have hard-hats. Virgil’s
psychic.
Tony and Bob see a light up ahead. “It’s them!” Tony
exclaims, and Bob is also pleased, “They made it.” Alan
and Virgil reach them and Alan promises they’ll “soon”
have them out, and begins lifting the beam whilst rather
redundantly instructing Virgil to “pull the boys clear”.
Alan lifts up the beam fully and Virgil pulls Tony clear!
The beams right above them don’t look too sturdy, and
everything is about to come crashing down. Next they
release Bob, and Virgil gets him clear of the area mere
seconds before a few tons of metal, wood and rock crash
down.
Up above in the desolate Australian bush, Scott is still
chasing after the Hood. It’s still a shame this wasn’t a
Thunderbird One deal again, but it’s hilarious to see
Scott’s determined form on hoverbike reflected in the
Hood’s wing mirror. The first time I saw this, I still had
some hopes for at least some sort of face to face
confrontation with the Hood. Sadly, this is not how it
pans out. The Hood continues his record of appalling
driving and hurtles right off the cliff after mishandling a
cliff path turn. As usual. The Jeep hurtles to the ground
below the cliff and bursts into flames. Scott brings his
hoverbike to a stop on the edge of the cliff and surveys
the wreckage from his position. It doesn’t seem like he’ll
go down to investigate as he comments, “I guess that’s
the last crooked plan he’ll ever try to play,” (sounding a
little like John Wayne) but he does elect to go and “collect
those photographs.” At least he doesn’t leave that up to
fate, as he tends to when the Hood videos IR’s machines.
As Scott leaves, he totally misses that the Hood is
wedged rather painfully in a conveniently placed branch
sticking out of the cliff side. The Hood viciously curses
“those foolish boys” and “their stupid father” but most
of all, “curse International Rescue.” As if the universe, or
gravity, takes offence at this final sentiment, the branch
snaps under his weight and Hoody hurtles into the small
pond at the base of the cliff. We can only assume that,
even if he survives, that Scott will still entirely fail to
see him and arrest him. There’s no way in hell that fall
got rid of the Hood for good, though.
Now both Thunderbirds One and Two are ‘parked’
outside the Williams homestead, and Williams is glad
to have the photographs back, but even more grateful
to the Tracys for saving his sons’ lives. Virgil and Scott
are both leaning on the desk in Williams’ lab while Alan
is rebelliously sitting on a backwards chair. I do love how
this episode seems to have subtly nailed all their
personalities, and of course Alan is sitting like that in
this scene, it makes perfect sense.
Scott just says they were “glad” they were able to help
and apologises that he should have known that Tony
and Bob wouldn’t have “broken their promise.” The two
kids, especially Tony, still seem to hero worship Scott
and they single him out to see something they’ve built,
which they want him to see before tea time. Scott
cheerfully says, “Sure, Tony, you lead the way.” Yet
another ‘aww’, I’m afraid. Some rather mischievous
music plays as we see what they have in store for the
eldest Tracy. The kids have really paid attention on their
tour and there is now a section marked ‘Shute Relese’
(sic) set up for Thunderbird Two in their kid-sized HQ.
The camera follows a wire on a pulley attached to a long
wooden table, which their dad had “fixed” up for them.
They tell Scott he’ll need to lie down on the table for it
to work. A somewhat reluctant Scott agrees he’ll “try
anything once.” Uh oh.
As Scott lies down as instructed, Tony declares,
“Emergency, Scott, away you go,” and they hoist up the
end of the table. At heart-stopping speed, Scott shoots
down the table onto a slide and promptly gets wedged
boots first into the boys’ customised TB2 go-kart. The
go-kart speeds into the yard with Scott still stuck in it,
and Tony and Bob watch events through their fingers as
the cart whizzes through a barn, raising hell with some
angry chickens before it crashes somewhere off camera
with a spectacular series of clangs. Bob says, “Gee, Mr
Tracy, we’re sorry…” and Tony concludes that Scott
must’ve been “too heavy for our emergency exit.” The
boys crane their heads to analyse the state Scott’s in.
Now we see it, too.
To put it gently, Scott is covered in crap, and a large
banana peel, and some straw, and there may be a
scrambled egg or two lurking somewhere
unmentionable, as he’s landed amongst some nasty
looking rubbish bins. Gross. Scott takes this indignity on
the chin, however, and can only mutter as the credits
come up, “The things I do for International Rescue…”
Even with this goofy ending, which works with Scott’s
sense of humour, this is a great little episode that truly
seemed to grasp how the little things about the Tracys
and their family make them more interesting as
characters. From Jeff’s ‘I remember when you were kids’
comment to Scott’s subtle snarking at Alan, it feels very
much like the visit from the two little boys let the writers
explore a bit more about the Tracys themselves. Tony
and Bob aren’t too annoying either, and there’s a
genuine sense of worry when they’re put into real
danger and no one will believe them. The Hood finally
gets to demonstrate true ruthlessness here, callously
chucking a bomb into the mine after the two kids, and
as usual it’s a shame that there’s no proper resolution
to his conflict with International Rescue. He really adds
an edge of darkness to this episode, which makes the
cuter elements, like the kids’ visit to the IR base, work a
little more smoothly for the contrast.
I especially love the parallels in this episode between
the two little boys and the Tracy brothers. There’s an
even clearer parallel between the viewers and the little
boys who play at International Rescue, to the extent
that Cry Wolf could almost be a fanfiction story. It feels
like an unsubtle nod to the fans of the show, a lot of
whom, in the show’s initial run in the 1960s, would be
the right age to also play at being the Tracys in their
school playgrounds and back gardens. And they were
probably wishing, like Bob, that they could live on Tracy
Island, too!