Lots of earlier episodes flash before our eyes. A weird sense of 
			déjà vu overcomes loyal viewers. There seems to be a kid in 
			there somewhere. What’s going on? Well, this, Thunderbirds 
			fans, is a ‘clip show.’ It’s the final episode of the first season, 
			and then there are only six episodes to go after this one. It also 
			marks the last episode featuring David Holliday as the swoon-worthy 
			voice of Virgil Tracy. Enjoy it while you can, everyone. Mostly made 
			up of repeated scenes, ‘Security Hazard’ can be very hard to 
			appreciate in the age of DVD and instant downloads.
			
			At least it opens with some freshly filmed material. There’s 
			exciting music, emergency sirens blare, and huge flames flare up as 
			big trucks belonging to International Rescue converge on the 
			inferno. Some distance away, Thunderbirds One and Two 
			are parked side by side, close to a house near the outskirts of the 
			blaze. Thunderbird Two has her pod doors open. That’ll be 
			important later. It’s night-time, and inside the house, a father is 
			tucking his son into bed. While he does so, he tells the boy he has 
			to go and help International Rescue, who are rescuing some men 
			trapped at the bottom of a shaft. Note that this is another episode 
			featuring a motherless young boy. It’s also completely baby-sitter 
			free! The little boy, named Chip, is disappointed that he can’t 
			check out the excitement. His father rubs in the mumless situation 
			by saying, “It’s not as if you had a mother to look after you, so 
			don’t let me down.” Nice, dad. Chip, who looks remarkably like one 
			of the kids from ‘Cry Wolf,’ assures his dad that he’ll behave and 
			go to sleep, even as the fire blazes outside. 
			
			Once his dad has gone, Chip does what any kid his age would do, and 
			immediately hops out of bed to gawp at the Thunderbird machines. His 
			eyes seem to focus intently on Thunderbird Two’s open pod 
			doors. The title card of the episode comes up, reading ‘Security 
			Hazard.’ If, based on that title alone, you were hoping for IR to 
			tussle with the Hood, now is the time to leave that hope behind and 
			read the comics instead.
			
			
			
			The scene cuts to Tracy Island, daytime. Jeff Tracy welcomes home a 
			fire-smudged Scott, who’s zooming back in Thunderbird One. 
			Jeff comments on a newscast about the fire, which Scott confirms was 
			“quite a blaze.” As Thunderbird One glides into her hangar 
			beneath the pool, Virgil arrives as well. He and Alan are even more 
			smoke-singed, and Virgil requests for Brains to stand by once they 
			land, because Thunderbird Two developed a “fault in the 
			electrical system” at the fire. Jeff tells Brains to head down to 
			the hangar, emphasising their need to be “operational.” 
			Thunderbird Two does a nifty spin around as she lands and 
			reverses back underneath the cliff face, returning to her hidden 
			hangar. All is tidy and peaceful; the clearly reversed launch 
			footage actually works pretty well.
			
			Then the titular ‘Security Hazard’ light flashes on Jeff’s desk, and 
			he yells for Virgil to “hold everything” and to “on no account” 
			release the pod. He rounds up Gordon and Scott and tells them to 
			rendezvous in Thunderbird Two’s hangar, then lifts up a gun. 
			This is serious.
			
			
			
			Virgil and Alan wait anxiously in Thunderbird Two’s cockpit 
			and Virgil cuts the engines, saying they’ll have to “sit tight.” Now 
			Jeff enters the hangar brandishing his pistol. The locked-down 
			TB2 is silent. When Scott and Gordon enter from the other side, 
			Jeff instructs them over loudspeaker to cover the pod entrance when 
			it “comes down.” Next he orders Virgil to release the pod, warning 
			him that there’s a “saboteur on board.” Gulp. Alan is alarmed as 
			Virgil slowly lifts up Two’s bulk to free the pod. Jeff, Scott and 
			Gordon ready their guns. Maybe Scott can get his weapon shot out of 
			his hand a third time? With the pod door open, Jeff bellows to the 
			intruder that they “know” they’re in there, and to come out, or get 
			blasted out. There’s a tense moment of waiting before Jeff warns 
			“you’d better move. You don’t stand a chance.” A figure emerges. Is 
			it the Hood? Nope. Our hopes are dashed for the last time. Of 
			course, it’s young Chip from the house at the rescue site. He’s 
			still in his dressing gown and pyjamas, like a miniature Arthur 
			Dent. He pleads with them not to shoot, claiming, “I didn’t mean any 
			harm.”
			
			Oh, no. Someone screwed up — big time.
			
			Jeff is furious with the boys. He even has his ‘furious glasses’ on. 
			He rants that “it shouldn’t have happened” and that the aircraft 
			shouldn’t have been left “unguarded.” Yeah, surely this is an 
			argument for bringing Brains along each time to at least keep an eye 
			on the machinery? Or even his pet robot, Braman? In the line of fire 
			with Gordon (how exactly is this Gordon’ fault?) and Alan (where is 
			Virgil?), Scott half-heartedly protests, “But, Father…” but Jeff 
			isn’t listening. He reminds them that the kid must be returned home, 
			the sticking point being that the kid’s now seen them all and knows 
			their location. Although I have to wonder how much can you actually 
			see from the innards of TB2. Jeff sarcastically asks if 
			anyone’s got any “bright ideas” and scoffs when no one says 
			anything. Then he asks where the boy is now. Scott can answer this 
			at least, telling his dad that “Virgil’s taking care of him.” Jeff 
			hopes that Virgil knows how to keep his mouth shut. I really 
			wouldn’t count on it.
			
			In fact, Virgil seems to have had the ‘bright idea’ to take the 
			young stowaway to the balcony overlooking Thunderbird Two’s 
			hangar, presumably for a much better view of IR’s secrets. Chip is 
			greatly impressed by the machine’s size, and asks Virgil if he flies 
			it. Virgil valiantly tries to wriggle out of confirming anything, 
			and the kid breezily comments that he’d like to join IR when he 
			grows up, only he’d want to fly Thunderbird One. Seriously, 
			this kid is working for the Hood, no question. A little stung, 
			Virgil asks just why he thinks that. Chip comments that One 
			is “faster, and more important.” To be fair, arguments over the 
			coolest Thunderbird were probably rife during every re-launch of the 
			show, particularly in its original run during the 1960s. Spluttering 
			at Chip’s perfectly aimed remarks, Vigil asserts that “without 
			Thunderbird Two none of the rescues would be possible.” He’s not 
			wrong. Then he cites the time they went to rescue Eddie Houseman as 
			an example of Thunderbird Two’s greater importance. Not the 
			greatest example to be honest, Virgie.
			
			The episode Virgil recaps is ‘End of the Road,’ and it goes like 
			this, although Virgil sensibly leaves out the romantic triangle 
			between Eddie, Tin-Tin and Alan and skips right to tons of rock 
			blowing up:
			
			Eddie Houseman was running a growing company which was trying 
			complete a contract to build a road through a mountain range. When 
			storms around the mountains seem about to jeopardise the company and 
			his dreams of success, Eddie drives up to the mountains in the huge 
			storm and tries to blast the fragile mountain top away from their 
			newly built road. In doing so, he traps himself on the cliff, with 
			his truck hanging halfway off the road and a case of “nutomic” 
			explosives ready to blast him to smithereens if the truck should tip 
			over. Thunderbird One arrives, and Virgil skips the cool 
			scene where Scott used large metal darts to stop the boulders 
			hitting Eddie’s truck. When Virgil arrives in TB2, his 
			efforts to pick up the truck fail, at first, as the jets start 
			tipping it over. With Scott’s ingenious use of TB1’s nose 
			cone to prop it up, though, Virgil is able to swoop in and grab 
			Eddie’s truck, and save the day.
			
			Let’s note that Virgil also totally skips the part right after that 
			where the grabs failed and Eddie had to leap into a puddle of mud so 
			he didn’t get blown up despite their efforts. In this version, the 
			story ends on an infallible high note, and Chip wishes he’d been 
			there. At that point, Alan turns up in the hangar to tell Virgil 
			that Jeff wants “a word” with him. Virgil seems oblivious to the 
			heavily implied ‘you’re in for it’ tone of Alan’s instruction, and 
			cheerfully heads upstairs, dumping Chip with Alan.
			
			
			
			Chip continues to prove a master of sneaky interrogative technique. 
			Obviously counting on Alan having the same pride weakness as Virgil, 
			he comments that he “liked Virgil” as he told him “all about 
			Thunderbird Two.” Alan is outraged and snorts “well he shouldn’t 
			have,” and firmly informs Chip that “you’ll get nothing out of me 
			about Thunderbird Three!” From this, Chip instantly surmises 
			that Alan is the pilot of Thunderbird Three. Alan gets a 
			little ‘waah-waah’ noise as he sheepishly confirms that this is 
			true.
			
			So, Chip gets the full Thunderbird Three tour and it’s a 
			great excuse for a long beauty pass around the big red rocket. 
			Clearly Alan’s figuring ‘what the hell’ at this point. Chip asks him 
			how fast Three is, and Alan mutters “it’s a secret,” but Chip 
			protests (and lies, frankly) that Virgil told him “all about 
			Thunderbird Two.” Alan crossly repeats “Well he shouldn’t have,” 
			and Chip changes tack, speculating that Alan doesn’t have as much to 
			do as he’s only based in space. Alan harrumphs that when TB3 
			blasts off, he’s the “one in charge.” Remember how well that 
			comment went down with Scott in ‘Cry Wolf’? Luckily Scott doesn’t 
			seem to be listening in this time. Alan begins to tell Chip a story 
			about a Thunderbird Three rescue, so everyone get ready, 
			there’s another inaccurate flashback on its way.
			
			The episode is ‘Sun Probe.’ Everyone knows this one, right? 
			Astronauts try to collect a piece of the sun, their rockets fail to 
			fire, Thunderbird Three flies up to save them by firing a 
			‘safety beam.’ They succeed. There, that was easy. Of course, the 
			full episode had a bit more to it. Thunderbird Two had also 
			been sent out to beam a signal to Sun Probe from Earth, and while 
			Thunderbird Three got to save the astronauts, Three 
			herself then needed rescuing by TB2. Also, there was the 
			little detail about Braman being their unlikely saviour after Brains 
			packed him by mistake. Alan skips all of that last part and ends his 
			recap promptly on the ‘we rescued Sun Probe and everything was fine’ 
			bit. Frankly, he left out the most interesting part of that story.
			
			
			So, Chip is congratulating Alan on his success just as Scott arrives 
			to tell Alan that Jeff wants “a word” with him. He uses the same 
			‘you’re screwed’ voice that Alan used on Virgil. Basically, if any 
			episode in the show makes Jeff out to be some apoplectic, 
			irrational, crazy ranting tyrant who treats his sons like idiots (at 
			least at first), it’s this one, even if the writers are setting Jeff 
			up for a bit of a fall later on. Now Brains, Gordon and Virgil 
			(Virgil is wisely avoiding eye contact and staring down at his feet) 
			are lined up in front of Jeff’s desk while he shouts that this is an 
			“impossible situation.” Then Alan enters and informs Jeff that he 
			left Chip with Scott in Three’s silo. Jeff is aghast that the 
			kid has seen yet more of their base, and brushes off Alan’s protests 
			with a sarcastic, “Yeah, I know, you didn’t tell him a thing.” 
			However, Jeff is very confident that the kid won’t get “anything” 
			out of Scott.
			
			Will he?
			
			Scott appears to be the easiest one of all for Chip to crack. 
			They’re not only already in TB1’s launch bay, they’re 
			in the bloody cockpit, and Chip is in Scott’s pilot seat! 
			Have to wonder how they got in there without Jeff spotting them, 
			mind you. We don’t learn what Chip said to get Scott to open up, so 
			Scott looks like an ass as he immediately launches into a story 
			about the excitement of IR’s “first mission.” He starts his recap, 
			of ‘Trapped in the Sky,’ by freely revealing more names their 
			visitor isn’t supposed to know: Tin-Tin and his “brother, John.” 
			D’oh. Way to go, Field Commander. He also describes how he sets up 
			“mobile control.” At this there’s a ‘CRASH ZOOM’ to London airport, 
			and we’re back in the original episode, right at the beginning of 
			the series.
			
			
			
			Scott’s at mobile control and recapping from the past, for the 
			benefit of those who tuned in after the ad break. Fireflash 
			has thirty minutes left before the radiation shield expires, and 
			Thunderbird Two will be there in twenty minutes, leaving IR only 
			ten minutes to put their rescue “into operation.” Scott coordinates 
			Virgil and the Fireflash crew, and soon Virgil is releasing 
			the Elevator Cars, driving one himself whilst pulling the other two 
			trucks along by remote control. This is still a very cool scene. 
			They’ve cut out all the plot involving the Hood, which actually 
			makes sense (don’t get used to it, folks) because after all, how 
			would Scott know what Hoody was up to at this point? 
			
			It’s hard to be bored by this segment, as Scott is ‘retelling’ one 
			of the most memorable rescues ever filmed. Ultimately, the 
			Fireflash is saved from certain disaster, Virgil’s truck spins 
			out of control but he’s thankfully unharmed, and the bomb still 
			nearly falls off thanks to what looks like some poorly applied 
			adhesive first aid tape. Phew. Scott ends his story as the emergency 
			services sirens converge on the rescued super-plane. 
			
			After this, Chip excitedly tells Scott that he could “picture the 
			whole thing.” Suddenly realising what he’s done, Scott brusquely 
			requests Chip to “keep it to yourself, eh, fella?” Naah, the kid is 
			definitely working for the Hood. He insincerely promises, “Oh, of 
			course,” and reckons that now all that’s left for him to see is
			Thunderbird Four, which he’s “really looking forward to.” 
			Scott puts his gruff big brother hat back on and sternly admonishes, 
			“not so fast,” and tells Chip that it’s “no good looking 
			disappointed.” The kid is doing puppy eyes. Scott insists that the 
			answer is, “definitely no.”
			
			You may have figured out the pattern by now. Of course the next 
			scene opens up in Thunderbird Four’s bay, and Gordon has let 
			Chip sit in the driving seat, playing with the controls. The kid is 
			a bit underwhelmed by how “small” Four is compared to the 
			other craft. Nothing like a little size comparison to get the Tracy 
			boys talking, I guess. Gordon, his pride pricked, tells Chip firmly 
			that Four is a “very necessary” part of IR, but Chip isn’t 
			buying it. He provokes Gordon’s story by muttering that people can’t 
			get trapped in submarines “very often.” Gordon tells him he’s been 
			in “all types” of rescues, which he says he won’t tell Chip about. 
			But one rescue in particular seems worth mentioning. The ‘Allington 
			Bridge Rescue’ – also known to viewers as ‘Day of Disaster,’ 
			involved the strange scenario of a submarine rescuing a Martian 
			Probe rocket. Chip settles down to listen and Gordon starts to 
			reminisce. 
			
			Gordon outlines the Martian Probe Vehicle’s situation. The huge 
			rocket was heading for its UK site in order to make the most of the 
			nearest launch window. Two engineers were travelling inside it. Why? 
			Your guess is as good as mine. They cross the now notorious 
			Allington Bridge, until the weakened structure gives way and sends 
			the rocket into the (incredibly deep) river, which also sets off its 
			automatic launch sequence. Brains – for reasons which you’ll need to 
			rewatch the episode (or re-read the recap in Ned Cook’s NTBS 
			Newsflash, July/August 2010) to fully understand – has been 
			whispering rescue instructions from the bridge’s control tower. 
			Gordon, in Thunderbird Four, fires a missile at the top of 
			the rocket to clear the nose cone, and then rams it free. 
			Thunderbird Two lifts the nose cone away mere seconds before the 
			Martian Probe rocket’s unwieldy lower half explodes everywhere. 
			That’s a lot of rocket fuel. As sparks continue to fly in the recap 
			footage, Chip comments that “International Rescue have done it 
			again.” 
			
			And now he really is the boy who knew too much. They’re gonna have 
			to kill him.
			
			Well, they may have a better idea, but not before the Tracy boys 
			start to panic at letting slip so many secrets. In conference in the 
			hallway next to the lounge, Scott tells Alan and Virgil that “Father 
			is really blowing his top,” and some accusations get thrown around. 
			Alan sulks, “Don’t look at me, who showed him round Thunderbird 
			One?” In an even stroppier voice he asks where the “kid” is now, 
			and a very fed-up Virgil responds grumpily, “I don’t know, don’t ask
			me!”
			
			Scott is truly aghast that they’ve lost track of Chip and snaps, 
			“Whaddya mean, you don’t know?” adding that if Jeff discovers 
			the kid is “roaming” the island he’s going to go “berserk” and he 
			knows full well that they’ve given away “too much” already. Scott’s 
			about to order a full blown search when Gordon interrupts their 
			squabble. Four’s aquanaut has been peering at something at 
			the end of the corridor, and picks this point to call his frantic 
			brothers to take a look at the ‘security hazard’ currently happening 
			in the lounge.
			
			Jeff has spent the entire episode berating the boys for giving away 
			secrets, but is now cheerfully nattering away to Chip about the 
			tough gig of being ‘rescue organiser.’ He’s in full flow. Chip is 
			very impressed and asks if Jeff controls “everything” from his desk. 
			As all four brothers watch incredulously from behind the lattice 
			screen, Jeff proudly tells Chip that he just presses one button on 
			his desk and it’s “Thunderbirds are go!” and you can tell he’s been
			dying to say that. Anyway, it looks like the Tracy boys are 
			all off the hook. Jeff’s self-righteousness bubble has just 
			imploded.
			
			There still remains the problem of what to do about Chip. 
			There’s a full group meeting in the lounge and Jeff asks them all 
			how they’re meant to get the boy home whilst preventing the 
			inevitable “security leak,” but the fabulous rescue team are bang 
			out of ideas. As they visibly think very, very hard, Jeff 
			abruptly exclaims, “I’ve got it!” and their heads lift up sharply. 
			Jeff has finally figured that, as Chip stowed away in England, “the 
			other side of the world,” at night time, and has been super-wide 
			awake for “twenty four hours,” that makes the kid “a very tired 
			little boy.” At each pause for effect, the team repeats, “Right” in 
			response. Heh. Jeff thinks that, once Chip is sleeping “like a log” 
			they can transfer him and his bed to Thunderbird Two. 
			
			As Jeff describes the plan, it happens in front of us. Chip is now 
			snoozing while Thunderbird Two zooms across the night sky, 
			accompanied by a lullaby remix of the theme tune. Jeff’s voiceover 
			reckons that, if Chip got out undetected, they can get him 
			back in undetected. We see this plays out just like Jeff 
			said, and now Virgil is lowering Chip into bed in the boy’s room. 
			Jeff is sure that, if all goes to plan, Chip will wake up later and 
			“think the whole thing has been a dream.” Aww. Scott and Virgil are 
			rather cute here. I like to think they’re recalling looking after 
			their younger brothers at this point. 
			
			
			
			It’s daytime in Chip’s bedroom now, and the kid’s dad has returned, 
			looking even muddier than the Tracys did a few hours before. Chip 
			wakes up and immediately asks for “Mr Tracy.” Then he spots his dad 
			is in the room, and that he’s back home again. His father tells him 
			that the IR team were “fantastic” and Chip excitedly tells him that 
			“you should see their base and the TB machines, wow!” His dad 
			chuckles about Chip “dreaming again” (although he really ought to 
			check for a gas leak…) and Chip is suitably convinced that the whole 
			experience was a dream, even though it seemed “so real.” His dad 
			assures him that dreams often “seem like the real thing.” Although 
			in this case, kid, Mr Tracy just messed with your whole reality.
			
			The episode ends authoritatively, with Scott and Virgil in Two’s 
			cockpit. Scott reports, “Mission successfully completed. Security 
			hazard – negative.” Triumphant music bursts and we’re treated to a 
			lengthy shot of TB2’s rear end zooming away into the blue sky 
			as they fly back to base. 
			
			And that’s the end of season one of Thunderbirds. What a 
			ride.
			
			While Security Hazard is a charming enough episode, with a 
			believable enough resolution, this is a very thin story about the 
			Tracy brothers being outwitted by a small but enthusiastic young 
			boy. The recaps were of course just a way to give the Anderson crew 
			a break before they began work on the next season and the two 
			feature films, and it’s interesting to watch the look of the show 
			evolve as different episodes are revisited. The thrill that viewers 
			used to get from rewatching the stories is also somewhat lost on the 
			DVD and download generation, especially as the Tracys don’t tell the 
			kid exactly what happened.
			
			Despite leaking sensitive information all over the place, the Tracy 
			brothers seems to be portrayed in character and the whole scenario 
			operates on its own weird internal logic. A kid on the island seems 
			to throw them completely, and perhaps they wanted someone they could 
			finally boast to about their exploits who wasn’t related or 
			contracted to them. All that having to remain anonymous can be hard 
			on a guy. Incidentally, where was Grandma, Tin-Tin or even Kyrano? 
			Surely they would have been better babysitters while the Tracys 
			figured out what to do? A line to explain their absence might have 
			helped, there. It was quite a nice reversal of attitude, too, when 
			Jeff also succumbed to Chip’s innocent (or was it?) 
			interrogation. The solution to pretend it was ‘all a dream’ is 
			almost satisfying, as long as the episode isn’t taken as true canon.
			
			However, it’s still impossible to rate ‘Security Hazard’ very 
			highly. Unless it had a final scene where the Hood revealed that 
			Chip is actually an advanced version of the mouse-camera in ‘The 
			Mighty Atom,’ this episode remains a so-so sign-off for the Tracys, 
			merely tiding us over until the second season begins.